Guides Game of Thrones01.06.2020

Guide – Alliance Conquest

Guide – Alliance Conquest

Alliance Conquest

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The background

The Lannisters fight the Targaryens for Casterly Rock. Who will win this battle: the majestic Guardians of the West or the Queen of the Seven Kingdoms?

Which side will you fight on?

Description

The battle lasts 1 hour. Alliances earn points for first capturing a base, holding it, and laying siege to an enemy capital. The side that scores the most points during the battle wins.

The event takes place in the format of seasons, each season consists of several stages. At the end of the season, the results are summed up and an award is given to the best players and Alliances. The champion receives the highest award.

The Lords of the Seasons can be viewed by clicking the button:

Description of the season

  • Each season consists of several stages. The winners of the stages get points, and the losers lose them.
  • Each stage consists of a submission period, battle days, and rest in between.
  • Points are reset at the beginning of each season. There is a break between seasons.

Submission of applications and Battle day

Submission of applications

Alliances from the Top 50 of each server that is not protected are allowed to participate.

Duration-1 day.

The application can be submitted by the leader or official of the union. In the application, you must select the time of the battle.

Attention: after submitting the application and until the end of the battle, alliance members cannot move their cities, and the leader cannot dissolve the alliance or transfer his position to another player.

Day of Battle

The day of battle consists of preparation, entry, and the battle itself.

Preparation: The leader of the union receives information about the future opponent and can study his profile.

Entrance: You can enter the battlefield 30 minutes before the start of the battle. A party (Lannisters or Targaryens) is randomly assigned.

Attention: The leader must not leave the battlefield after entering, otherwise he will not be able to return.

In the alliance kingdoms, a truce is declared for the duration of participation in the battle.

The battle: lasts for 1 hour. The time of the battle can be selected when applying for participation. The winner is determined by the results of the battle in accordance with the rules.

Attention: on the day of battle, you can not change the composition of the alliance and dissolve it, and members of the alliance can not move between the kingdoms.

Rest

After the battle, a period of rest begins. At this time, the restriction on changing the composition of the alliance and moving between the kingdoms is removed.

After the last fight of the season, the results of the season are summed up.

Battles

The tide of battle

Entrance

When entering a new battlefield, you can choose 3,000,000 warriors that the lord will lead into battle. To enter the battlefield, warriors must be in the camp.

All free commanders and dragons will appear on the battlefield at the same time as the lord. After entering, all available stats bonuses are fixed, any bonuses received after that will not be valid in the match.

Placement

After entering the battlefield, participants are randomly assigned to two camps – Targaryens and Lannisters. On the territory of his camp, the lord can place a city.

Getting points

Points are awarded for placing a city. The number of points is determined by the Lord’s place in the Alliance’s help ranking at the end of the application stage.

Points are awarded for the first capture or retention of a captured structure on the battlefield.

Points are awarded for the first siege of an enemy city, the number of points will be equal to the number of points of the city at the time of placement on the battlefield.

Points earned on the battlefield are cumulative and cannot be deducted.

Determining the winner

The alliance with the highest score wins. With an equal number of points, victory is awarded to the alliance with greater power.

Other

You can go to the window of your city without leaving the battlefield.

Once you leave the battlefield, you can’t go back.

Placement on the battlefield

The Lannister camp is located at the top of the map on the right, the Targaryen camp is located at the bottom left.

Structures on the battlefield: Casterly Rock, The Lannister Port, Targaryen Port, Lannister Stronghold, Targaryen Stronghold.  Lannister Outpost, Targaryen Outpost,  The Temple of the Mother , The Tower of the  Warrior.

Each structure has its own functions. capturing and holding any structure allows you to get a certain number of points.

Description

Casterly Rock

Located in the center of the battlefield, you can attack 10 minutes after the start of the battle.

The first capture or long hold of this structure allows you to get the maximum number of points.

First capture: 1,200 points.

Retention: 300 points/min.

Lannister Port

Located near the Lannister camp, you can attack 5 minutes after the start of the battle. The first capture or long hold of this structure allows you to get a large number of points.

First capture: 800 points.

Hold: 200 pts / min.

Lannister Outpost

Located near the Lannister camp, you can attack immediately after the start of the battle. the first capture or long hold of this structure allows you to get a certain number of points.

First capture: 400 points.

Retention: 100 points/min.

Lannister Stronghold

You can attack 15 minutes after the start of the battle. After capturing this structure, every 3 minutes Lannister units will appear on the battlefield to attack enemy structures (the number of units depends on the collection limit, the level corresponds to the maximum level among the invader’s troops). The first capture or hold of this structure allows you to get a certain number of points.

First capture: 200 points.

Retention: 40 points/min.

Targaryen Port

Located near the Targaryen camp, you can attack 5 minutes after the start of the battle. The first capture or long hold of this structure allows you to get a large number of points.

First capture: 800 points.

Retention: 200 points/min.

Targaryen Outpost

Located near the Targaryen camp, you can attack immediately after the start of the battle. The first capture or long hold of this structure allows you to get a certain number of points.

First capture: 400 points.

Retention: 100 points/min.

Targaryen Stronghold

You can attack 15 minutes after the start of the battle. After capturing this structure, every 3 minutes, Targaryen units will appear on the battlefield to attack enemy structures (the number of units depends on the collection limit, the level corresponds to the maximum level among the invader’s troops). The first capture or hold of this structure allows you to get a certain number of points.

First capture: 200 points.

Retention: 40 points/min.

The Tower of the  Warrior

You can attack immediately after the start of the battle. In case of capture of troops of all lords of the camp receive 100% bonuses of attack, protection and health. The first capture or long hold of this structure allows you to get a certain number of points.

First capture: 200 points.

Retention: 40 points/min.

The Temple of the Mother 

You can attack immediately after the start of the battle. In the event of capture, all camp lords receive a 100%-1 Healing Speed bonus. The first capture or long hold of this structure allows you to get a certain number of points.

First capture: 200 points.

Retention: 40 points/min.

Reward

The reward of the battle

Reward

At the end of the battle, the lords of both camps are awarded appropriate rewards.

Winner’s Award:

  • 60 mins Speed Up (Training) – 3
  • 60 mins Speed Up (heal) – 3
  • Gold Dragons 200 000 – 2

Loser’s Reward:

  • 60 mins Speed Up (Training) – 1
  • 60 mins Speed Up (heal) – 1
  • Gold Dragons 200 000 – 1

Reward for points

If the camp’s total points reach a certain value during the battle, players from that camp will receive a reward. The content of this award does not depend on the outcome of the battle.

Battle Points 20 000:

  • Mengo Medal – 3
  • Friendship Chest Violet – 2
  • 60 mins Speed Up (Training) – 2

Battle Points 30 000:

  • Mengo Medal – 3
  • Friendship Chest Violet – 2
  • 60 mins Speed Up (Training) – 2

Battle Points 40 000:

  • Mengo Medal – 3
  • Friendship Chest Violet – 2
  • 60 mins Speed Up (Training) – 2

Battle Points 50 000:

  • Mengo Medal – 3
  • Friendship Chest Violet – 2
  • 60 mins Speed Up (Training) – 2

Battle Points 60 000:

  • Mengo Medal – 3
  • Friendship Chest Violet – 2
  • 60 mins Speed Up (Training) – 2

Battle Points 80 000:

  • Mengo Medal – 3
  • Friendship Chest Violet – 2
  • 60 mins Speed Up (Training) – 2

Valor

At the end of the battle (alliance ranking by points for destroying enemies and points for healing allies), valor points are awarded. Valor can be exchanged for items in the event store.

Award of the Season

The reward for victory

If the number of alliance wins reaches 5 during the season, the participants will receive the award of excellence:

  • Mengo Medal – 30
  • Friendship Chest Gold – 5
  • 8 hrs Speed Up (Training) – 10

Personal reward for points

After the last battle of the season, players who take the first 3 places in the alliance’s kill rating will receive personal rewards.

If the player leaves the alliance, the points earned and the place in the ranking are reset.

Awards:

  • Diamond – 1 000
  • 3 hrs Speed Up – 10
  • Spirit of Weirwood Tree – 3

The reward for Union’s rating 

After the end of the season, the rating of alliances is compiled by the number of points scored. Participants receive awards corresponding to their union’s rating.

Point Rankings 1:

  • Alliance Conquest 30d – 1
  • Alliance General 30d – 1
  • Diamonds – 6 000
  • 24 hrs Speed Up – 10
  • Gold Dragons 600 000 – 10
  • Advanced Skill Raffle Token – 10

Point Rankings 2:

  • Alliance Vanguard – 1
  • Diamonds – 3 000
  • 24 hrs Speed Up – 5
  • Gold Dragons 600 000 – 8
  • Advanced Skill Raffle Token – 8

Point Rankings 3:

  • Alliance Vanguard – 1
  • Diamonds – 2 500
  • 24 hrs Speed Up – 3
  • Gold Dragons 600 000 – 6
  • Advanced Skill Raffle Token – 5

Point Rankings 4-10:

  • Diamonds – 2 000
  • 24 hrs Speed Up – 2
  • Gold Dragons 600 000 – 5
  • Advanced Skill Raffle Token – 5

Point Rankings 11-30:

  • Diamonds – 1 500
  • 8 hrs Speed Up – 3
  • Gold Dragons 600 000 – 4
  • Advanced Skill Raffle Token – 3

Point Rankings 31-50:

  • Diamonds – 1 200
  • 8 hrs Speed Up – 2
  • Gold Dragons 600 000 – 3
  • Advanced Skill Raffle Token – 2

Point Rankings 51-100:

  • Diamonds – 1 000
  • 8 hrs Speed Up – 1
  • Gold Dragons 600 000 – 2
  • Advanced Skill Raffle Token – 2

Award of the Union’s head
After the end of the season, the alliance rating is compiled by the number of points. Chapters receive rewards that match their alliance’s rating.

Point Rankings 1:

  • Dragon’s Crown coupon (30 days) – 1
  • Combat Ace 30 d – 1
  • Warrior’s Summon 100% 4h – 5
  • Warrior’s Blessing 10% 4h – 5
  • Race Boots 75% – 5
  • Grain 20 000 000 – 5

Point Rankings 2:

  • Dragon’s Crown coupon (14 days) – 1
  • Combat Ace 30 d – 1
  • Warrior’s Summon 100% 4h – 3
  • Warrior’s Blessing 10% 4h – 3
  • Race Boots 75% – 4
  • Grain 20 000 000 – 4

Point Rankings 3:

  • Dragon’s Crown coupon (7 days) – 1
  • Combat Ace 30 d – 1
  • Warrior’s Summon 100% 4h – 3
  • Warrior’s Blessing 10% 1h – 3
  • Race Boots 75% – 4
  • Grain 20 000 000 – 2

Point Rankings 4-10:

  • Dragon’s Crown coupon (3 days) – 1
  • Combat Ace 30 d – 1
  • Warrior’s Summon 100% 4h – 2
  • Warrior’s Blessing 10% 1h – 2
  • Race Boots 75% – 2
  • Grain 20 000 000 – 1

Other

Battle Shop

The Battle Shop is available on the battlefield (only during battle). Head of alliances and officials are there to buy items with tokens of Alliance. After the purchase, alliance members can go to the store to get the corresponding items.

The number of tokens that can be spent during the battle is limited.

All items purchased in the event store are revoked after the battle ends.

Valor Shop

Exchange the received Valor Point for items.

The size of Valor Point (after completing the battle) will depend on the number of kills and healings.

Initial Points

At the beginning of each season, alliances receive initial points according to the overall alliance ranking. The higher the rank of the alliance in the ranking, the more initial points are awarded to it.

Absence of an opponent

If the alliance does not enter the battlefield, victory is awarded to its opponent.

Activation of the truce

After entering the battlefield, a truce is declared in the alliance kingdoms. If the truce was already active, then its time is no longer spent.

Exit from the battlefield

Players can leave the battlefield through the event window, but will not be able to go back.

Summing up points

Points for destroying enemies and healing allies during battle do not add up to points in other events.

Other rules

Losses

Warriors killed in combat are sent to the infirmary for accelerated, free healing.

Losses during the event do not affect the state of the main map’s army.

Moving around the map

During the event, troops move at a higher speed, and several armies can be sent to the same target.

Defense of structures

Each structure on the battlefield can accommodate up to 30 units of reinforcements (including a detachment of invaders). Other lords can only dispose of warriors and dragons during support.

No more than 3,000,000 soldiers can participate in the defense of the structure. At this time, the rest of the warriors are in a state of readiness. Reinforcement units enter the battle in order of decreasing strength (if the number of soldiers in the last unit exceeds 3,000,000, it will not be able to participate in the battle).

The commander’s bonuses, formation, talents and technologies of the lord are active during the defense of the captured structure.

If the defense is lost, all the troops will return to their city.

Protection of structures

After winning the assault, the army cannot immediately enter the structure and returns to the city.

One lord can occupy one structure.

For some time, the structure will be protected, during which time the alliance members can send reinforcements there.

If the invader voluntarily leaves the structure, another player from the same camp can capture it without waiting for the protection status to expire.

If the structure is in neutral status, it can be stormed by any camp.

Storming the enemy headquarters

During an assault on an enemy headquarters, you cannot capture resources or capture a lord.

Structures on the battlefield are not awarded defense points.

The guide can be added or changed as information becomes available.

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