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Update! V5.30.0 X-Server League, Artifact Healer-Thea, Guild Rename

Forums League of Angels 3 News Update! V5.30.0 X-Server League, Artifact Healer-Thea, Guild Rename

This topic contains 0 replies, has 1 voice, and was last updated by  Мурк 4 years, 6 months ago.

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    Dear warriors,
    We will release V.5.30.0 on Dec.30th, the servers will disconnect at around 3:35 (EST), 0:35 (PST), 9:35 (EU) for the update, please refresh the page to complete the update. The update might be ahead or behind the proposed schedule, please take the in-game scroll announcement as a standard. Check below for more details.

    New Content

    1. New feature: X-Server League
    > Unlocked at: lv110
    > After X-Server League starts, players can represent the Guild to participate in X-Server League, defeat opponents to win points and rewards, the match lasts for 4 rounds and the match results are determined by total guild points. Players can win Season Rewards, Guild Rewards, Personal Rewards and Spoils when reaching certain requirements
    2. New Artifact Healer: Thea
    3. New outfits: Lunar Revelry, new mount: Dhyana, new wings: Spring Couplet, new skin: Thea – Christmas
    4. New Mythic Charm: Nature’s Miracle

    Game Improvements

    1. Assistant improvements
    > Removed the animation for Simple battle, displayed the logs directly
    > Added Tree of Origin Assistant (Unlocked at lv.80)
    > Added Elite Tree of Origin Assistant (Unlocked at lv.150)
    > Added Wailing Gate Assistant(Unlocked at lv.150)
    2.Added Guild Rename feature
    3. Angel’s Mercenary Improvements
    > Added sent all feature to quick select heroes
    > Automatically skipped to the next slot after choosing the 1st hero
    > Added a red dot prompt when having unclaimed quests
    > Improved the UI layout
    4.Improved the UI of First Recharge interface
    5.Replaced the titles in X-Server Hero League with New Year Titles

    Please note that the above content might be adjusted due to changes in the development plan. Final updates will be determined in-game

    Last edited: 10.01.2020 02:40

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